Black Ice
White Noise for the Atari Jaguar CD (Unreleased Prototype)
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Black
Ice White Noise Revision 18 for the Atari Jaguar CD
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WOW!
To start off with, it's just awesome to see this game in action and to
see just really HOW HUGE this game is even in it's ALPHA stage!
SO
many rooms, levels, buildings, rooms, etc. etc.! LOADS of textures
everywhere!
The
game feels (in my sense) like Grand Theft Auto 3 for the Jaguar (it's not,
and no where near that, but it shares very many similarities as far as
the world itself you are in, the streets and the way you can just kill
anyone you please!
<~This
is where you start out when the game begins... just in the middle
of the street... |
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My
First Deck (Your Internet Access Gateway)
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Your
Deck (Internet Access) for contacts, e-mail, to hack and so forth. You
can move around in this 360 degree area and fly into the triangle in which
you wish to choose such as Address Book and information on specific things
you may find along the way during your journey ;-)
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A
Closer Look at Your Deck...
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Here
is a closer look at the DECK. You can select by using the numeric keypad
or just running into them.
Although
there isn't too much stuff you can really do in the "net" world, there
are some text files you can read and check out and emails you get while
you walk around your way through the city. |
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Magazine
on the Street, yippy!
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As
you walk through the city, you can find things such as this (looks like
a magazine) but probably a flyer of something that you can't really pick
up and by running over it I'm not sure it does anything (at least not that
I've noticed) |
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Entrance
to...
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Ah,
here is a door. Entrance to some building (yeah, I don't remember the name
off hand)
The
doors were supposed to open and close and be locked when you access them,
but it never got far enough, so you simply walk directly through the door
as if your Casper!
Well,
it gets the job done! You get in the building! |
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Once you
have entered the building...
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Finally!!
People! Maybe some interaction! Something that is kind of hard to find
throughout this game (given it's an Alpha, go figure)
Look
now! Playstation THIS! Yeah, Jaguar can't do textures! (Suuuuure)
Tiled
or not, they are textures and the game is farily smooth (movement wise) |
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And so he
talks...Full Motion Video...
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Here
you walk up to the guy (don't know his name off hand either) but regardless,
he's just screaming mad about how Megasoft is going to rule the world.
The
Video is done nicely too I might add, no glitchy glitch like in some games
and it's a pretty nice touch to this sort of game. |
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Taxi (or
not... ermm)
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This
is where you enter your (vast vast vast majority) of location codes to
get to where you need to be getting! :)
It
was supposed to be a nice fancy cabbie interface but again, Atari pulled
the plug too early for them to implement it.
Type
in your destination code and get where your going!
Well,
no Taxi cab, but pretrend your Merlin for a second! ;-) |
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Another Door...
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Another
door to another building, most are always different! |
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A Dark Alley....
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Well,
I guess it's always dark in this game, I imagine that would have been changed
as progress on the game would have taken place.
Here
is an alley/street with taggin all over the walls of the buildings....
again, more textures. |
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Inside
the Megasoft Building...
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Entering
the elevator in Megasoft!
Mind
you, there are 15 FLOORS!!!
Ok,
15 floors , go ahead and times that by about 20 buildings (at least) and
you can imagine on how much searching and time would be consumed in this
game! It's just friggin huge!!!
Putting
the Jaguar CD Medium to use for a change!!! |
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I'm
in the elevator, now how do I change floors?
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Here
you are once your inside the elevator.
You
can switch floors by holding C and pressing up or down.
The
floors change quite a bit, with different textures and all.
15
Floors on top of that add like 12 rooms to each floor, HUGE!!!! Not all
floors have that many rooms, some has as little as 1 but you see what I'm
saying. |
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Here
you are in front of Kelpin Entertainment. And now we're on our way inside... |
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Here
you are inside of Kelpin Entertainment.... nicely done! The game
looks good!
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Go Get a
drink! You in a bar!
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Here
you can get drunk (well, whatever) but you can buy drinks from the bar
and shoot a few people in white jackets and then take on a mission from
some dude.
Long
Time, No Crime! lol
(I
didn't make that up, he really says that) |
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This
guy has lost it! (He's cool as hell, pretty hilarious!!)
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He
needs your help to get him the HELL OUTTA HERE! (Net)
This
makes the Full Motion Video fun to interact with! |
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Another
encounter...
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The
Government, she' trying to help you "clear" your record if you do her a
favor.
I've
found a total of at least 12 people you can talk to within the game, just
giving a taste of what's all in there, don't wanna spoil it all! |
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Overall
Thought on the Game:
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Again,
I can not stress on how huge this game is , or how huge it could have been.
From what I was told, Atari pulled the plug RIGHT before the Beta version
was in the process, so I'm sure there would have been quite a bit to update
and stuff that would have been implemented. This game, had it been released
in 1995 would hold a title in it's own for the Jaguar CD. I will give it
that even in it's current state, it's above and beyond any Jaguar CD game
out there right now!
Graphics:
It's nice! The character animation isn't the best, and actually at first
it's just damn awkward.
After
about 20 minutes of playing you don't really pay much attention and you
seem to get used to it, then it's
not
so strange anymore, I just kinda expected to be right behind the person
sort of view. There are LOADS
of
textures in all the rooms and floors, ceilings, walls, doors, basement,
you name it! Take the enviroment of
driver
and it's kinda like that! I'm not going to say PSX quality, but it's damned
close!
Sound/Music:
Well, Nine Inch Nails was supposed to do the soundtrack for this, but I
think Atari was too cheap
to
pay for such quality music! However, during the game there is absolutely
NO in-game music. There are music tracks that exist for the game but they
never had time to implement them (ashame...)
Control:
Control
is sort of tricky at first, but once you mess around with it for about
5 minutes, you got it down.
Difficulty:
As
it stands you have access to everything really, and you can't die (Except
for the BUG/GLITCH of
dying
in a black hole of nothing! ;-)
Overall:
In
a weird way, the game leaves me for wanting more! I want to fulfill the
mission and kick someones ass and so-forth, but the most I can really do
is just kill a lot of people without any real benefit.
This
game was Atari's BIG In-house project, however I don't think 1 game will
make much of a difference as
far
as sales are concerned and I'm not sure how much it really would have helped
Atari in either case, but
I'm
sure if it would had been released Christmas of 95' I would have been enjoying
it MUCH more then Primal Rage :)
This
game is Grand Theft Auto 3 for the Jaguar (without the ability to steal
cars and the 6 years advancement on graphics, etc) =) but you
get my general idea.... |
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Hope
you enjoyed this page I put together! -//JagCube//Clint
Thompson//Jagcube@prodigy.net
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